Alongside the announcement of the highly anticipated The Showdown Effect was two relatively obscure titles to also be published by PC veterans; Paradox Interactive. Dungeonland threw expectations high with the possibility of Theme Park meets Dungeon Keeper, however much to my own disdain the name did not translate literally to the premise.
Dungeonland is indeed a theme park, and a very evil one at that; with the sole purpose of trapping innocent good-doing heroes, and it’s up to you as a hero to adventure around the magical park in co-op dungeon crawling fashion.
Supporting four player co-operative you’ve the choice to play as a Rogue, Warrior or Mage, missing a class you say? Well this is the delightful twist; the fourth player takes on the role of the Dungeonland’s Game Master using traps and monsters to annihilate their guests. That’s right! Whilst the simulation tycoon aspects of Theme Park are missing, the allure and fun of Dungeon Keeper is alive in this game.
Customisation is key these days, so Dungeonland also promises a mass of hero customisation, loot and many many items to keep you entertained. To get an idea of how Dungeonland will play out, have a watch of the GDC Trailer.
" frameborder="0" allowfullscreen>Dungeonland is speculated for a release sometime this year.