A Gamescom announcement that managed to slip under our radar is Paradox Interactive’s Cities in Motion, a new mass transportation simulator set across Vienna, Helsinki, Berlin and Amsterdam using more than 30 different modes of transport, including buses, trams, subway trains, and water buses. Players will need to keep up with the ever changing demands of their commuters as each city develops and grows as players go through 100 years of transportation history between 1920 and 2020.
With over 100 unique buildings, in a very simple and interesting artistic style, Cities in Motion will also contain an advanced economy simulation including contractor deals, banking, insurance and fluctuating economic trends. Developer Colossal Order Ltd also promise a real-time city and traffic simulation where commuters will travel between their homes, workplace and social lives.
Cities in Motion contains an in-depth campaign made up of 12 scenarios as well as an open-ended sandbox mode, and an advanced map editor so that players will be able to create their own cities. So all those times you complained about the bus or train being late, well now you can prove that you can do a better job by creating the perfect public transport system that has no cancellations, no delays and your passengers are kept happy!
Cities in Motion will be released in 2011 exclusively for Windows, check out the trailer below, it looks fairly impressive so far, and there’s not been a decent transportation simulator for ages, here’s hoping that Cities in Motion will top past gems that are now a little too outdated.